
Chaos Elemental
Old School RuneScape · Wilderness solo · Zamorak
Places to visit
Role
Wilderness solo
Ranged. It unequips you.
The room
A risk number, then the elemental. Not a safe boss.
Sheet
- Combat
- 80+. Confirm recommended stats on the wiki.
- Slayer
- None unless the wiki lists a task.
- Unlock
- Confirm quest / killcount on the wiki.
- Style
- Ranged
- Instance
- Instance · solo unless the wiki says otherwise.
- Death
- Unsafe. Confirm kept items on the wiki. Do not invent a gp number here.
Opener
- Deep Wilderness. Protect item. The teleport is the exit.
- Hit, re-equip what it strips, leave if a player arrives.
Gear tiers
- Budget
- Three items you can stand to lose
- Mid
- Food
- Max
- A restore
Inventory
Starter bag from this desk’s kit. Confirm names on the wiki page before you pull.
Food / brew / restore
Restores and food to finish the kill. Confirm counts on the wiki. Do not invent a number.
Prayer
- FightProtect from Magic.
Tiles
Hit, re-equip what it strips, leave if a player arrives.
Spec / thrall / death charge
Spec when the room is stable. Thralls if you brought the book. Death charge only if that fight uses it. Confirm on the wiki.
Bank / trip
Bank when food or restores run out. Confirm the walk-back on the wiki.
Skip
Leave the style the room does not use home. Confirm the skip list on the wiki.
Wipe
A stripped weapon and a PKer, or you stayed for one more hit.