
Role
Solo waves then Sol Heredit
Melee or the style the modifier asks.
The room
Colosseum is a wave modifier exam in Varlamore. Read the invocation. A wave you did not read is a wipe you scheduled.
Sol Heredit is the last wave, not the first lesson.
Learner modifiers until the waves have names.
Sheet
- Combat
- 90+ melee. Waves set the rest.
- Slayer
- None.
- Unlock
- Varlamore / Fortis. Confirm the entry on the wiki.
- Style
- Waves set the style. Sol is a prayer exam.
- Instance
- Solo instance.
- Death
- Unsafe. Confirm kept items on the wiki. Do not invent a gp number here.
Opener
- Clear waves with one modifier off until Sol is a known fight.
- Waves first. Sol: walk the shockwave. Do not eat into a combo.
Gear tiers
- Budget
- Hasta, brews you can count.
- Mid
- Scythe or hasta, the modifiers you practiced.
- Max
- Scythe. Invos you practiced, not a random stack.
Inventory
Starter bag from this desk’s kit. Confirm names on the wiki page before you pull.
Food / brew / restore
8–10 brews, 4 restores. Confirm the live wave bag on the wiki.
Prayer
- FightSol: the overhead he is about to throw. Waves: flick the spawn.
Tiles
Waves first. Sol: walk the shockwave. Do not eat into a combo.
Spec / thrall / death charge
Spec when the room is stable. Thralls if you brought the book. Death charge only if that fight uses it. Confirm on the wiki.
Bank / trip
Bank when food or restores run out. Confirm the walk-back on the wiki.
Skip
Leave the random modifier stack home on a first Sol.
Wipe
A cape is a wave exam plus a boss. Notes beat extra food.