
Role
Solo streaks · add one mechanic at a time
Necro or mage. The mechanic you ticked is the fight.
The room
Arch-Glacor is a mechanic menu. Flip one modifier at a time. Streaks pay.
A wipe on mechanic three is a note you skipped. Do not flip five new ones after a death.
Normal mode is school. Hard mode is the exam.
Sheet
- Combat
- 80+ Necromancy or Magic.
- Slayer
- None.
- Unlock
- Senntisten / Glacor instance.
- Style
- The mechanic you ticked is the fight.
- Instance
- Instance · solo streaks.
- Death
- War's Retreat / gravestone reclaim. Confirm the cost on the wiki this hour.
Opener
- 0 mechanic until the kill is clean. Add one mechanic at a time.
- Streaks pay. A wipe on mechanic three is a note you skipped.
- Five ticks on a first night is a different exam.
Ability bar
- 1Touch of Death
- 2Soul Sap
- 3Finger of Death
- 4Death Skulls
- 5Volley of Souls
- 6Bloat
- 7Living Death
- 8Stun
- 9Reflect
- 10Freedom
- 11Resonance
Revolution at 0 mechanic. Manual the stun on the mechanic you added.
Camp / switch
Camp one style. Do not switch mid-streak.
Ultimates
Living Death on a clean mechanic window.
Familiar / pocket / relic
- Familiar — Ripper or the familiar the wiki page lists this hour.
- Pocket — Scripture of Wen or Jas.
- Relic — Conservation of Energy.
Enrage / bank
Streak from 0%. Add one mechanic only after two clean kills. Bank the streak at War's Retreat if you wipe — confirm streak rules on the wiki.
Wipe
The mechanic you enabled and did not walk.