
Role
Duo or trio GWD
Melee. Poison protection.
The room
Zamorak is a melee and mage mix. Protect Melee unless the room said otherwise. Poison is a sip, not a surprise.
Minions matter. A trip that ignores them is shorter than you planned.
Cross the fire. Do not live in it.
Sheet
- Combat
- 70+ melee.
- Slayer
- None.
- Unlock
- 40+ Zamorak killcount. Antipoison on.
- Style
- Slash. Poison if you skipped the pot.
- Instance
- GWD room · duo or trio.
- Death
- Unsafe. Confirm kept items on the wiki. Do not invent a gp number here.
Team
- Tank — mage or melee as called.
- Stack — off the poison if the room uses it.
- DPS — the style the pin listed.
Opener
- Antipoison on. Tank tile in the pin.
- Minions then boss, or the order the tank called.
Gear tiers
- Budget
- Bandos, hasta, antipoison.
- Mid
- Bandos, hasta or scythe, super combats.
- Max
- Scythe. Poison pot still on.
Inventory
Starter bag from this desk’s kit. Confirm names on the wiki page before you pull.
Food / brew / restore
4–6 food, super combat, antipoison, 2 restores.
Prayer
- FightProtect Melee on K'ril. Switch for minions.
Tiles
Minions then boss, or the order the tank called.
Spec / thrall / death charge
Spec when the room is stable. Thralls if you brought the book. Death charge only if that fight uses it. Confirm on the wiki.
Bank / trip
Bank when food or restores run out. Confirm the walk-back on the wiki.
Skip
Leave the trip without antipoison home.
Wipe
Kc before loot talk.