
Role
Solo necromancy exam · City of Um
Necromancy only. Other styles do not count.
The room
Rasial is a Necromancy exam. Living Death window dropped on a volley is the wipe. The cycle is the fight.
Conquest bar. Soul Split. The volley has a name.
Learn the cycle at a risk you will laugh off.
Sheet
- Combat
- 90+ Necromancy. Other styles do not count.
- Slayer
- None.
- Unlock
- Necromancy story through City of Um. Confirm the live gate on the wiki.
- Style
- Necromancy only.
- Instance
- Instance · solo.
- Death
- War's Retreat / gravestone reclaim. Confirm the cost on the wiki this hour.
Opener
- Conjures up outside the portal. Living Death is a window you booked, not a panic button.
- One preset. Touch of Death builds. Death Grasp is the spec. Death Mark on phase 4.
- Volley is a walk. Living Death does not sit on that volley.
- The 1:03 clip is not this pull.
Ability bar
- 1Touch of Death
- 2Soul Sap
- 3Necromancy auto
- 4Finger of Death
- 5Death Skulls
- 6Volley of Souls
- 7Bloat
- 8Living Death
- 9Death Grasp (spec)
- 10Reflect
- 11Freedom
- 12Disrupt
Learners: a long revolution that fires the builders. Desk: short revolution, manual Skulls / Living Death / Volley. PvME lists tick waits — treat those as unofficial until the wiki agrees.
Camp / switch
Camp necromancy. No style switch.
Ultimates
Living Death on a clean window. Death Skulls inside that window. Do not overlap them on a volley.
Familiar / pocket / relic
- Familiar — Ripper Demon or Kal'gerion if the wiki page for this hour still lists them. Hellhound plus Prism if you are learning and need the heal.
- Pocket — Scripture of Wen, or Jas, or Erethdor's grimoire if that is your log. Salve (e) stays on the neck.
- Relic — Conservation of Energy is the usual desk pick. Fury of the Small and Persistent Rage are the common neighbours.
Enrage / bank
No enrage ladder like Telos. Phases 1–3 are the conjure cycle. Phase 4 is dump and Death Mark. Bank after a wipe — do not restack mid-phase.
Wipe
Living Death window dropped on a volley, or minions left to eat the skulls.