
Role
Solo DT2
Melee.
The room
Vardorvis is an axe room. Head is a leave. The swing has a tile.
Melee. Blood and the axe pattern. Eat before the second swing, not after.
A chase into the wall is their method.
Sheet
- Combat
- 80+ melee.
- Slayer
- None.
- Unlock
- Desert Treasure II.
- Style
- Slash. Axes are the fight.
- Instance
- Instance · solo.
- Death
- Unsafe. Confirm kept items on the wiki. Do not invent a gp number here.
Opener
- Axes are the fight. The boss is the timer.
- Do not stand in an axe line. Enrage: keep the walk.
Gear tiers
- Budget
- Hasta, food you can count.
- Mid
- Hasta or scythe, blood fury if you wear it.
- Max
- Scythe. Axes are still the fight.
Inventory
Starter bag from this desk’s kit. Confirm names on the wiki page before you pull.
Food / brew / restore
6–8 food, 2 restores. Axes are a walk, not an eat.
Prayer
- FightProtect Melee. Walk the axes.
Tiles
Do not stand in an axe line. Enrage: keep the walk.
Spec / thrall / death charge
Spec when the room is stable. Thralls if you brought the book. Death charge only if that fight uses it. Confirm on the wiki.
Sanity
No sanity drain. Axes are the exam.
Bank / trip
Bank when food or restores run out. Confirm the walk-back on the wiki.
Skip
Leave the axe line home.
Wipe
An axe death is a tile error. Slow the next kill.