
Role
Solo DT2 · sanity is the mechanic
Magic. Sanity food is part of the bag, not a flex.
The room
Whisperer is sanity. Supplies are the mechanic. A wipe on sanity is a supply error. Slow the next kill.
Prayer swaps and the tentacles the page names. Mage or the style the live sheet ranks.
Do not import a Vorkath six-count here.
Sheet
- Combat
- 80+ Magic.
- Slayer
- None.
- Unlock
- Desert Treasure II.
- Style
- Magic. Sanity is the mechanic.
- Instance
- Instance · solo.
- Death
- Unsafe. Confirm kept items on the wiki. Do not invent a gp number here.
Opener
- Desert Treasure II. Corridor plan before the pull.
- Sanity food the wiki lists this hour. Enrage is not first kill.
- Keep sanity up. Enrage is a tile test.
Gear tiers
- Budget
- Trident, sanity food the wiki lists this hour.
- Mid
- Sang, saturated heart, sanity supplies.
- Max
- Shadow. Sanity is still the mechanic.
Inventory
Mage bag plus sanity supplies. Shadow or sang worn if you own it.
Food / brew / restore
Sanity food the wiki lists this hour, plus 2 restores and mage food.
Prayer
- NormalProtect Magic.
- Silence tilesProtect Magic. Walk. Do not plant.
- EnrageProtect Magic. Tile test. Sanity first.
Tiles
Walk the silence tiles. Corridor is a plan, not a panic.
Spec / thrall / death charge
Thralls after sanity is stable. Death charge only if you practiced it. Sanity food before every corridor.
Sanity
Sanity is the mechanic. Eat the sanity food the wiki lists this hour. Corridor plan before the pull. Enrage is a tile test — not first kill.
Bank / trip
Bank when sanity food is gone. Enrage thin is a different night.
Skip
Leave first-kill enrage home. Leave the trip without sanity food home.
Wipe
Sanity gone in the corridor, or a silence tile you stood on.