
Words on this page
Disassemble: break junk into parts. Augment: attach a tool to an item you will keep. Siphon: take the levels off without breaking it.
Unlock
You need 80 Smithing, 80 Crafting, 80 Divination, and the tutorial. Augmentors and siphons come after.
The route
Early
- Method
- Do the tutorial, then break cheap junk.
- Place
- Stand at an inventor's workbench.
- Click
- Click disassemble on items you can lose.
- Leave
- Leave the weapon you still swing.
Mid
- Method
- Augment a weapon you will keep, then siphon it.
- Place
- Stand wherever you already fight.
- Click
- Click the siphon when it is ready.
- Leave
- Leave a blog that tells you to break that weapon.
Late
- Method
- Research, and keep using the item you already use.
- Place
- Stand at the bench for discoveries.
- Click
- Click siphon, not disassemble, on the good item.
- Leave
- Leave a gimmick you bought only to break.
Inventory
Wear the augmented item. Use the perk the wiki ranks for that slot. Break junk armour you were going to throw out. Bring only what this method uses. Leave the spare gear in the bank.
Money fork
Components are the bank. Turning a weapon you still use into parts is not a method. Check which junk is actually junk.
Iron fork
If you cannot buy the supplies, gather them yourself. Stay on the earlier step until you have them.
Kit
Wear the augmented item. Use the perk the wiki ranks for that slot. Break junk armour you were going to throw out.
Mistakes
Do not break a weapon you still use. Do not buy a toy just to smash it.
Stop
Stop when you have the level you came for. A quest, a prayer, or a weapon. Level 99 is a cape. You do not need it to use the skill.
Official notes
XP rates move. Use the live wiki for the number. This page is the route.